Red Ward [Alpha Edition] Normal Trap (Put a +1/+1 counter on
Description
(Put a +1/+1 counter on each of up to two other target creatures
Set: Classic Sixth Edition Type: Artifact Rarity: Rare Cost: {2} Whenever a land enters the battlefield
Set: Crossroads of Chaos Card type: Dragon / Synchro / Effect Rarity: Rare Attack: 2500 Defense: 1300 1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed
Set: Scars of Mirrodin Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from green and from blue
Set: Astral Pack 4 Card type: Tuner Monster Rarity: Super Rare Attack: 1300 Defense: 400 If you control a Blackwing monster other than Blackwing - Gale the Whirlwind
Red Ward [Alpha Edition] Normal Trap (Put a +1/+1 counter onSet: Alpha Edition Type: Enchantment Aura Rarity: Uncommon Cost: {W} Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward.
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